The Winter Semester is here!
STUDIO | The Future of Travel
Professor: Carmen Luippold
How might the future travelling model look like? How will travel change within the next decades? How will we plan and book our holidays, how will airports and planes look like, which destinations and experiences will lure us away from home and what kind of souvenirs will we bring? These are only a few questions that we answered within this semester. Go to the projects!
2D | Campus Magazine Dessau
Professor: Brigitte Hartwig
Research, analysis and experimentation options for a periodical “Campus Magazine Dessau” and its potential purpose. We developed and designed a magazine that presents a wide range of ideas, texts and images as results of projects, seminars, conferences, workshops or other kinds of creation processes. Therefore, we analyzed not only historical examples of school publications, but also different contemporary university magazines.
3D | Biomimicry
Professor: Dieter Raffler
We started to discover the bionic principles, systems and structures as a part of a strategy to solve a problem. We carried on an analysis of evolutionary processes (why this way, not the other one?) and the study of the evolutionary principle of optimization. It’s all about connecting processes and solutions!
4D | Aided by AI
Professor: Hermann Klöckner
How to make an elegant cultural transition into a world that has become smarter than us? What will it be like to be in an environment that lifts you from the “burden of thinking” too much? We designed and provoked through concepts developed for a utopia that is actually very close to become real. We took reference from historical science fiction movies and personas to take it from there to our own designs. What did we design to be free? Or did we even stay ahead of the game? Will we be free? Go to the projects!
DESIGN THEORY | The Whole
Professor: Joachim Krausse
What is a whole? As designers, we should always think about our labor as something related to integration that can fill this gaps on a whole system. To think about how things work and how they are composed is a task that we can’t fully ignore in order to understand why we design and what we produce. Go to the projects!
SUSTAINABILITY | Optimization
Professor: Uwe Gellert
Competences of designers barely meet the requirements for environmental life cycle assessments neither a deep knowledge in chemistry. In this course, we studied design strategies on low complex objects and products to create a rich diversity of solutions to optimize material and production efforts and supports an ecological evaluation.
CURATORIAL STRATEGIES | Anthropocene
Professor: Maria Fountoukis
We focused on curatorial competencies in practice as well as on theoretical perspective on curatorship, following the introduction of the fundamentals of research methodologies we worked through all the steps of a curatorial project from conception to realization of an exhibition. Divided into smaller groups, we curated and designed an exhibition about “the designer in the Anthropocene”. Within the course we gained an insight of the Anthropocene Project at the HKW – Haus der Kulturen der Welt which included several excursions to Berlin.
TYPOGRAPHY/VISUALIZATION | Mind The Gap
Professor: Severin Wucher
The process of translation is one of the main aspects of design. The ability to translate abstract ideas into visible and touchable objects in an appealing and understandable way: that’s what makes good design work. We experimentally focused on the systematic and systemic analysis of translation processes (being limited on latin-based writing systems): from language to image, from language to language and from image to image.
WORKSHOP | Stencil
Professor: Bernd Hennig
To understand the world of stencil, it is necessary to think in layers. Stencil provides the capacity to generate oriented-abstraction thoughts through the synthesis of color to the most relevant information. We created our own images with the stencil technique, generating by the end of the compact week, a book with around 20 images. Go to the project!
WORKSHOP | Camera Training
Professor: Rochus Hartmann
In this compact week we understood the film world through the practice and operation of different types of cameras and devices to create HQ outputs. In the end of the compact week, we delivered specific-topic oriented videos (architecture, nature, city/person portrait or sci-fi/horror) that can show our first steps dealing with the preproduction, production and postproduction tasks. Go to the projects!
EXCURSION | Barcelona
Professor: Maria Fountoukis, Uwe Gellert, Carmen Luippold
We took part in the journey to one of the richest cities when it comes to design legacy. Here you can find a chronology of what we did during this excursion. 🙂 Go to the story!